PersonalCodex & Lore

Project Systems

The portable, deterministic identity artifact that applied ASH Cosmology produces — and the Lore Engine that turns it into user-facing narrative.

The sigil is the visual artifact. The PersonalCodex is the identity record behind it.

PersonalCodex

A single record that captures a generated identity

Not just an export file — a structured record (wrw_personal_codex_v3) capturing a generated ASH/WRW identity in reproducible, inspectable, schema-versioned form. The same artifact can support app display, game systems, lore, asset pipelines, and future SDK/API use.

profile

Identity summary & canonical input reference: profile_id, canonical_input_sha256, input_summary.

ash

Initial state, orbit length & digest, operator set, stabilizer, Kripke guards (A1–A5), diagnostics.

wrw

Dominant plane, wolf balance, celestial name, epithet, 9 plane resonance weights, origin, numerology.

sigil

Spec id, geometry format, mesh stats, and reproducibility (sigil hash, raw/normalized hashes, params).

The contract

A stable, sorted-key JSON shape

Sorted keys make the same canonical input produce a byte-stable, diffable artifact. The version field is the contract identifier Aeostara validates against.

{
  "version": "wrw_personal_codex_v3",
  "profile": { "profile_id", "canonical_input_sha256", "input_summary" },
  "ash":     { "x0_bits9", "operator_set_id", "orbit_length",
               "stabilizer_id", "kripke_guards_id", "orbit_digest",
               "diagnostics" },
  "wrw":     { "dominant_plane", "wolf_balance", "celestial_name",
               "epithet", "plane_resonance_weights[9]", "origin",
               "numerology_text" },
  "sigil":   { "spec_id", "geometry_format": "rf.geometry.v1",
               "mesh_stats",
               "reproducibility": { "sigil_hash", "raw_sigil_hash",
                                    "normalized_sigil_hash", "params" } }
}

Schema wrw_personal_codex_v3 · pipeline wrw_personal_sigil_v3 · canon yggdrasil.snapshot.2026-02-11. A version bump is an explicit, reviewable event — not silent drift.

Reproducibility

The questions a codex can answer

What input?

profile.canonical_input_sha256.

What ASH state?

ash.x0_bits9, ash.orbit_length, ash.orbit_digest.

What sigil hash?

sigil.reproducibility.sigil_hash.

Normalization applied?

Compare raw_sigil_hash vs normalized_sigil_hash.

Which canon?

Engine data yggdrasil.snapshot.2026-02-11, via the WRW sub-codex.

Can it be verified?

Yes — via Aeostara against the schema.

The Lore Engine

Narrative projection of ASH state

The user should experience a place in the Where Ravens Wait universe — not a dump of canon fragments or debug records. The Lore Engine consumes the codex read-only and composes seven primary, user-facing sections, deliberately excluding technical terms.

Celestial Identity

The generated name, epithet, and dominant plane.

Your Place in WRW

Places the user inside the cosmology.

Origin Thread

Canon-derived archetype and lineage.

Plane Attunement

Dominant and secondary plane resonance.

Wolf Balance

Polarity, tension, and calling.

Sigil Reading

What the geometry suggests symbolically.

Gifts, Burdens & Thresholds

Identity as narrative and game implications.

Advanced Canon Record

Pattern vector, mesh, axiom guards, digests, and hashes live one tap away — collapsed, for auditors and the Aeostara health service.

The same person, the same story, every time

A profile hashes to a fixed canonical_input_sha256; the orbit settles to a fixed orbit_digest; the mesh stabilizes to a fixed normalized_sigil_hash; and the lore reads the same every time — which makes player identity, collector cards, and book inserts reusable and shippable.

Geometry & Quality Applications & Proof
RAVEN FORGE · INDEPENDENT SOFTWARE · ARCHITECTURE · RESEARCH